全部 标题 作者
关键词 摘要

OALib Journal期刊
ISSN: 2333-9721
费用:99美元

查看量下载量

相关文章

更多...

基于体验式学习的高中物理教学游戏的设计与开发
Design and Development of a High School Physics Teaching Game Based on Experiential Learning

DOI: 10.12677/AE.2023.138888, PP. 5697-5704

Keywords: 体验式学习,高中物理,教学游戏
Experiential Learning
, High School Physics, Teaching Game

Full-Text   Cite this paper   Add to My Lib

Abstract:

高中物理课程改革和课程标准越来越重视学生核心素养的发展,对教学提出了创设情境、注重体验的要求。但在实际教学中,物理知识的抽象性使得教师在讲解某些知识点时,很难再通过实际操作创设真实情境。而教学游戏能够给学生创建真实的模拟情景,能提高学生的学习参与和学习体验,有助于培养学生的核心素养。基于此,本文依据体验式学习理论,从具体体验、反思观察、抽象概括和主动检验四个方面,利用Mugeda、PowerPoint和万彩动画大师设计并制作了关于《宇宙航行》的高中物理教学游戏。
The high school physics curriculum reform and curriculum standards pay more and more attention to the development of students’ core literacy, and put forward the requirements of creating con-texts and focusing on experiences for teaching. However, in actual teaching, the abstract nature of physics knowledge makes it difficult for teachers to create real situations through practical operations when explaining certain knowledge points. Teaching games can create realistic simulated situations for students, which can improve students’ learning participation and learning experience and help cultivate students’ core literacy. Based on this, this paper designs and produces a high school physics teaching game about “Cosmic Voyage” based on experiential learning theory, from four aspects: concrete experience, reflective observation, abstract conceptualization and active ex-perimentation, using Mugeda, PowerPoint and Wancai Animation Master.

References

[1]  中华人民共和国教育部. 普通高中物理课程标准(2017年版2020年修订) [M]. 北京: 人民教育出版社, 2020.
[2]  张露, 尚俊杰. 基于学习体验视角的游戏化学习理论研究[J]. 电化教育研究, 2018, 39(6): 11-20+26.
[3]  Kolb, D. (1984) Experiential Learning: Experience as the Source of Learning and Development. Prentice Hall, Englewood Cliffs, NJ, 24-25.
[4]  张执南, 张国洋, 朱佳斌. 基于Kolb体验式学习循环的创新设计能力培养[J]. 高等工程教育研究, 2020(1): 74-78+136.
[5]  严奕峰. 体验学习圈: 体验与学习发生的过程机制[J]. 上海教育科研, 2009(4): 59-61+50.
[6]  李兴毅, 陈富立, 陈英花, 牛佩红, 郭奇宏, 杜瑞霞. PowerPoint动画功能在虚拟物理实验中的应用[J]. 河南师范大学学报(自然科学版), 2011, 39(4): 60-62.

Full-Text

Contact Us

service@oalib.com

QQ:3279437679

WhatsApp +8615387084133