全部 标题 作者
关键词 摘要

OALib Journal期刊
ISSN: 2333-9721
费用:99美元

查看量下载量

相关文章

更多...

基于几何模型与照片序列的不规则物体纹理获取

DOI: 10.11834/jig.200308335

Keywords: 计算机图象处理(520?6040),纹理获取,几何模型,照片序列,数字文物

Full-Text   Cite this paper   Add to My Lib

Abstract:

虚拟世界的建造过程中,获取不规则物体的纹理非常重要.针对数字文物保存与展示的要求,提出了一种基于物体单色几何模型及在其周围环绕拍摄的照片序列来获取不规则物体圆柱纹理的算法.该算法分为投影变换、变形和拼接等步骤,通过将物体照片序列上的色彩映射到圆柱贴图面上来获得该物体的纹理.该算法具有对原始照片质量要求低和允许运行时进行编辑等优点

References

[1]  [1]Rocchini C, Cignoni P, Montan C. Multiple texture stitching and blending on 3D objects[A]. In:Rendering Techniques \'99 [C]. Granada, Spain, 1999: 119~130.
[2]  [2]Cignoni P, Montan C, Rocchini C et al. A general method for preserving attribute values on simplified meshes [A]. In:Visualization \'98 Conference of IEEE [C]. Research Triangle Park, North Carolina, USA, 1998:59~66.
[3]  [4]Duchesne C, Herve J Y. A survey of model-based registration techniques using images[EB/OL]. http://www. ai. polymtl. ca/duchesne/Recherche/Model-based-registration/model-basedPat-Reco. html. 2000-01-25.
[4]  [6]Beier T, Neely S. Feature-based image metamorphosis [J].Computer Graphics, 1992,26(2): 35~42.
[5]  [3]Kim W. Computer vision assisted virtual reality calibration[J].IEEE Transactions on Robotics and Automation 1999, 15(3):450~464.
[6]  [5]Dementhon D F, Davis L S. Model-based object pose in 25 lines of code[J]. International Journal of Computer Vision, 1995,15(1-2) : 123~141.
[7]  [7]Szeliski R. Image mosaicing for tele-reality applications [A]. In:IEEE Workshop on Applications of Computer Vision (WACV\'94)[C]. Sarasota, Florida, USA, 1994:44~53.

Full-Text

Contact Us

service@oalib.com

QQ:3279437679

WhatsApp +8615387084133