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Hypermedia as an experiential learning tool: a theoretical modelKeywords: educational software , theoretical model , hypermedia , experiential learning Abstract: The process of methodical design and development is of extreme importance in the production of educational software. However, this process will only be effective, if it is based on a theoretical model that explicitly defines what educational approach is being used and how specific features of the technology can best support it. This paper proposes a theoretical model of how hypermedia can be used as an experiential learning tool. The development of the model was based on a experiential learning approach and simultaneously aims at minimising the inherent problems of hypermedia as the underlying support technology.
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