全部 标题 作者
关键词 摘要

OALib Journal期刊
ISSN: 2333-9721
费用:99美元

查看量下载量

相关文章

更多...
软件学报  1999 

A Fast Algorithm to Calculate Collision Point Between Convex Polygons
一个计算凸多面体间碰撞点的快速算法

Keywords: Collision point,collision response,collision detection,virtual reality
碰撞点
,碰撞响应,碰撞检测,虚拟现实

Full-Text   Cite this paper   Add to My Lib

Abstract:

Collision point is basic information to physically-based collision response, but collision point finding is a burden task, which make real-time collision response very difficult. In this paper, the authors give an algorithm to find the very fast collision time and the collision points between two objects represented by convex polygon prior to collision response.

Full-Text

Contact Us

service@oalib.com

QQ:3279437679

WhatsApp +8615387084133