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软件学报  2000 

A 3D Model Reconstruction Algorithm Based on the Texture of Photos
一种基于照片中纹理重构三维模型的方法

Keywords: Photo-Based modeling,3D model,consistency
基于照片建模
,三维模型,一致性.

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Abstract:

In computer graphics, it's difficult to acquire realistic 3D scenes from the real world. In this paper, a novel 3D scene model reconstruction algorithm is presented to deal with this problem. This method reconstructs photo-realistic scene models according to the color and texture of basic input photos, which are distributed in the environment. This method can be used to reconstruct photo-realistic 3D model of complex real objects.

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