%0 Journal Article %T A 3D Model Reconstruction Algorithm Based on the Texture of Photos
一种基于照片中纹理重构三维模型的方法 %A YANG Meng-zhou %A SHI Jiao-ying %A
杨孟洲 %A 石教英 %J 软件学报 %D 2000 %I %X In computer graphics, it's difficult to acquire realistic 3D scenes from the real world. In this paper, a novel 3D scene model reconstruction algorithm is presented to deal with this problem. This method reconstructs photo-realistic scene models according to the color and texture of basic input photos, which are distributed in the environment. This method can be used to reconstruct photo-realistic 3D model of complex real objects. %K Photo-Based modeling %K 3D model %K consistency
基于照片建模 %K 三维模型 %K 一致性. %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=7735F413D429542E610B3D6AC0D5EC59&aid=9E929F2FFDA48825&yid=9806D0D4EAA9BED3&vid=708DD6B15D2464E8&iid=E158A972A605785F&sid=51F9E747BA1ACB45&eid=60E9AACF61B3107F&journal_id=1000-9825&journal_name=软件学报&referenced_num=8&reference_num=6