%0 Journal Article
%T A 3D Model Reconstruction Algorithm Based on the Texture of Photos
一种基于照片中纹理重构三维模型的方法
%A YANG Meng-zhou
%A SHI Jiao-ying
%A
杨孟洲
%A 石教英
%J 软件学报
%D 2000
%I
%X In computer graphics, it's difficult to acquire realistic 3D scenes from the real world. In this paper, a novel 3D scene model reconstruction algorithm is presented to deal with this problem. This method reconstructs photo-realistic scene models according to the color and texture of basic input photos, which are distributed in the environment. This method can be used to reconstruct photo-realistic 3D model of complex real objects.
%K Photo-Based modeling
%K 3D model
%K consistency
基于照片建模
%K 三维模型
%K 一致性.
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=7735F413D429542E610B3D6AC0D5EC59&aid=9E929F2FFDA48825&yid=9806D0D4EAA9BED3&vid=708DD6B15D2464E8&iid=E158A972A605785F&sid=51F9E747BA1ACB45&eid=60E9AACF61B3107F&journal_id=1000-9825&journal_name=软件学报&referenced_num=8&reference_num=6