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计算机科学 2008
Three-dimensional Seismic-data Parallel Volume Rendering Algorithm
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Abstract:
Ray-casting algorithm is an elementary algorithm which is used widely and based on volume rendering,but the key problem is the lower speed of rendering. In order to accelerate the rendering speed of Ray-casting algorithm,based on the parallelism of both between the ray and inner the ray,then using the characteristic of the three dimension of seismic-data field and the special method of file memory on the condition of cluster,we propose a highly efficiency parallel volume rendering algorithm for three dimens...