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OALib Journal期刊
ISSN: 2333-9721
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Neighbor Feature Extended κd-tree and Searching Algorithm for Game
在游戏中利用邻域特性扩展的kd-tree及其查找算法

Keywords: Neighbor feature,kd-tree,Searching,Scene partitioning,Game
邻域特性,kd-tree,查找,场景分割,游戏

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Abstract:

Processing the interactions among large numbers of objects is the main computation task in game system. Using kd-tree to organize the game scene improves such computation. There's a obvious performance degradation in situalion of node-crossings as traditional algorithm uses hierarchically recursive way to search. The concept of neighbor fealure was proposed to extend traditional kd-tree structure, so the planar adjacent relationship of hierarchical nodes was added. A new algorithm searching the tree in a 4-sides expanding way from the standing node as the center was devised.The analysis and simulation showed that the new algorithm improves the performance by about 40% and is more stable than the traditional one.

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