%0 Journal Article %T Neighbor Feature Extended κd-tree and Searching Algorithm for Game
在游戏中利用邻域特性扩展的kd-tree及其查找算法 %A XU Jian-min %A LI Huan %A LIU Bo-ning %A
徐建民 %A 李欢 %A 刘博宁 %J 计算机科学 %D 2011 %I %X Processing the interactions among large numbers of objects is the main computation task in game system. Using kd-tree to organize the game scene improves such computation. There's a obvious performance degradation in situalion of node-crossings as traditional algorithm uses hierarchically recursive way to search. The concept of neighbor fealure was proposed to extend traditional kd-tree structure, so the planar adjacent relationship of hierarchical nodes was added. A new algorithm searching the tree in a 4-sides expanding way from the standing node as the center was devised.The analysis and simulation showed that the new algorithm improves the performance by about 40% and is more stable than the traditional one. %K Neighbor feature %K kd-tree %K Searching %K Scene partitioning %K Game
邻域特性,kd-tree,查找,场景分割,游戏 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=64A12D73428C8B8DBFB978D04DFEB3C1&aid=8E2688795432BFBDDAA16D09248547C0&yid=9377ED8094509821&vid=16D8618C6164A3ED&iid=38B194292C032A66&sid=4290346F7268639E&eid=30897FA31CA3354D&journal_id=1002-137X&journal_name=计算机科学&referenced_num=0&reference_num=9