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HuntBot-Architecture of NPC in the FPS Game
HUNTBot-第一人称射击游戏中NPC的结构设计

Keywords: FPS,Agent architecture,MAS
第一人称射击游戏
,Agent结构,多Agent系统

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Abstract:

The development of the game industry has brought forth a requirement of applying novel intelligent technologies in games. The agent technique is a good choice for its portraying and simulating ability of human intelligence. Meanwhile, large complex comput

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