%0 Journal Article
%T HuntBot-Architecture of NPC in the FPS Game
HUNTBot-第一人称射击游戏中NPC的结构设计
%A YANG Pei
%A WANG Hao
%A LUO Wen-Jie
%A GAO Yang
%A
杨佩
%A 王皓
%A 罗文杰
%A 高阳
%J 计算机科学
%D 2008
%I
%X The development of the game industry has brought forth a requirement of applying novel intelligent technologies in games. The agent technique is a good choice for its portraying and simulating ability of human intelligence. Meanwhile, large complex comput
%K FPS
%K Agent architecture
%K MAS
第一人称射击游戏
%K Agent结构
%K 多Agent系统
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=64A12D73428C8B8DBFB978D04DFEB3C1&aid=EA82D1B4B0BC3EA1385023042D936C6D&yid=67289AFF6305E306&vid=6209D9E8050195F5&iid=708DD6B15D2464E8&sid=211C7E02AC474301&eid=8BB50A069C48D50B&journal_id=1002-137X&journal_name=计算机科学&referenced_num=0&reference_num=8