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计算机科学 2005
Research on the Application of GOMS Model in a Score-Entry System
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Abstract:
As an interactive human interface key-clicking model, GOMS indicates that the time for a user to complete an interface task is the sum of the times for all the related basic operations, including keying(K), pointing(P), hom- ing (H), mentally preparing(M)and reaction(R). And GOMS also defines some rules for deciding when users will stop to fall into mental activities unconsciously. An analyzation, using GOMS model, of the interface of a score-entry system, a typical large amount of duplicating interface operations related system, and the modification to driproving the efficiency and accuracy of the interface according to the analyzing result are presented.