%0 Journal Article %T Research on the Application of GOMS Model in a Score-Entry System
GOMS模型在考试登分系统中的应用研究 %A LI Jiong %A WANG Wen-Yong %A MIAO Jing %A
李炯 %A 汪文勇 %A 缪静 %J 计算机科学 %D 2005 %I %X As an interactive human interface key-clicking model, GOMS indicates that the time for a user to complete an interface task is the sum of the times for all the related basic operations, including keying(K), pointing(P), hom- ing (H), mentally preparing(M)and reaction(R). And GOMS also defines some rules for deciding when users will stop to fall into mental activities unconsciously. An analyzation, using GOMS model, of the interface of a score-entry system, a typical large amount of duplicating interface operations related system, and the modification to driproving the efficiency and accuracy of the interface according to the analyzing result are presented. %K Human interface %K Usability %K GOMS model %K Score-entry system
GOMS模型 %K 分系统 %K 考试 %K 应用 %K 基本操作 %K 界面操作 %K 定量分析 %K 用户界面 %K 心理准备 %K 心理活动 %K 时间点 %K 重复性 %K 长时间 %K 准确度 %K 定义 %K 串行 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=64A12D73428C8B8DBFB978D04DFEB3C1&aid=2F1598A0479F7A62&yid=2DD7160C83D0ACED&vid=9971A5E270697F23&iid=E158A972A605785F&sid=D5C73DEF4CF8FAF3&eid=1D67BE204FBF4800&journal_id=1002-137X&journal_name=计算机科学&referenced_num=0&reference_num=4