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OALib Journal期刊
ISSN: 2333-9721
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Fast Algorithm for Texture Synthesis of Point-sampled Geometry
点模型上的纹理快速生成算法

Keywords: texture synthesis,point-sampled geometry,orientation field,initial point,sample image
纹理合成
,点模型,方向场,初始点,样图

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Abstract:

The algorithm synthesized texture directly on the three-dimensional point-sampled geometry, instead of relying on the conventional and complicated way of triangulation of three-dimensional point-sampled geometry. It controlled the direction of texture synthesis on the sample surface by means of setting up an orientation field of fairing on the three-dimensional point-sampled geometry. On the basis of orientation field, a mapping relation between tree-dimensional point-sampled geometry was made and texture was synthesized as a result. The experimental results indicate that, comparing with the conventional three-dimensional texture synthesis based on sampling grid, the method greatly increase the speed of synthesis meanwhile guaranteeing its quality.

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