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Research of data exchange model based on dynamic service
动态服务的数据交换模型研究*

Keywords: game intelligence decision-making method,bounded rationality model,bounded rationality,satisfactory criterion
游戏智能决策方法
,有限理性模型,有限理性,满意准则

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Abstract:

This article presented a novel game intelligent decision-making method to make game NPC(non-player character) learn and simulate strategies and behavioral pattern which the players used in the video game. This method improved the model-based method, and introduced the bounded rationality model of the behavioural decision theory as the basic decision-making model. So that it would drawback the problems confronted with the past methods in the perception and decision-making process from two aspects-bounded rationality and satisfactory criterion, which was the core of the bounded rationality model. Finally, the advantages of this method were verified by the experiments on the platform of Starcraft.

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