%0 Journal Article %T Research of data exchange model based on dynamic service
动态服务的数据交换模型研究* %A SHI Yan-hu %A LI Shu-yu %A
石彦华 %A 李蜀瑜 %J 计算机应用研究 %D 2011 %I %X This article presented a novel game intelligent decision-making method to make game NPC(non-player character) learn and simulate strategies and behavioral pattern which the players used in the video game. This method improved the model-based method, and introduced the bounded rationality model of the behavioural decision theory as the basic decision-making model. So that it would drawback the problems confronted with the past methods in the perception and decision-making process from two aspects-bounded rationality and satisfactory criterion, which was the core of the bounded rationality model. Finally, the advantages of this method were verified by the experiments on the platform of Starcraft. %K game intelligence decision-making method %K bounded rationality model %K bounded rationality %K satisfactory criterion
游戏智能决策方法 %K 有限理性模型 %K 有限理性 %K 满意准则 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=A9D9BE08CDC44144BE8B5685705D3AED&aid=FB5801A5F05F25BD915DB1A8D3247E59&yid=9377ED8094509821&vid=D3E34374A0D77D7F&iid=59906B3B2830C2C5&sid=10EC34E9F26B2667&eid=8577032A8325855D&journal_id=1001-3695&journal_name=计算机应用研究&referenced_num=0&reference_num=10