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暴力电子游戏对网络欺负的影响机制探索
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Abstract:
为了探讨暴力电子游戏接触与网络欺负的关系以及特质攻击的中介作用与道德敏感性的调节作用,采用问卷法对3114名青少年经历施测。结果表明:暴力电子游戏显著正向预测网络欺负;特质攻击在暴力电子游戏与网络欺负之间起中介作用;道德敏感性调节暴力电子游戏对网络欺负的作用,以及特质攻击对网络欺负所起的间接作用。相对于较高道德敏感性的青少年来而言,该直接效应和间接效应在道德敏感性水平低的青少年中更强。研究结果有助于解释暴力电子游戏如何与青少年网络欺负相联系,以及该联系在何种情况更强或更弱。
In order to explore the relationship between violent electronic game exposure and online bullying, as well as the mediating effect of trait attacks and the moderating effect of moral sensitivity, a questionnaire method was used to test 3114 adolescents. The results indicate that violent electronic games significantly positively predict online bullying; trait attacks play a mediating role between violent video games and online bullying; moral sensitivity regulates the role of violent electronic games in cyberbullying, as well as the indirect effect of trait attacks on cyberbullying. Compared to adolescents with higher moral sensitivity, the direct and indirect effects are stronger in adolescents with lower levels of moral sensitivity. The research findings help explain how violent video games are associated with adolescent cyberbullying, and in what situations the association is stronger or weaker.
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