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Design 2024
面向交互方式的儿童音乐玩具体验设计研究
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Abstract:
通过分析现有的儿童音乐玩具,本文从交互方式的角度提取出儿童玩具体验的不同影响维度,并依据交互方式的不同维度进行相应的音乐玩具原型设计,测量儿童使用音乐玩具原型的情绪体验和可用性体验进行维度的验证,为儿童音乐玩具应用设计优化提供依据。本文通过市场调研和总结,分析提取儿童音乐玩具交互方式方面可能的影响维度,然后结合实验研究方法,邀请儿童使用多种交互方式的音乐发声原型完成操作任务,考察不同维度的可用性评价和PAM情绪体验。交互方式的操作自由度对儿童音乐玩具的可用性体验不存在显著差异,对儿童音乐玩具的情绪体验存在显著差异,其中操作自由度高的交互方式能给儿童带来更高效价和更高唤醒度的情绪;操作方式的不同对儿童音乐玩具的可用性体验和情绪体验都存在显著差异,其中抓握敲击的操作方式可用性最好、儿童的情感体验最积极;接触方式对儿童音乐玩具的可用性体验不存在显著差异,对情绪体验存在显著差异,非接触式的交互方式可以带来更好的情绪体验。
By analyzing existing children’s musical toys, we extracted the different impact dimensions of children’s toy experience from the perspective of interaction methods, and designed corresponding musical toy prototypes based on the different dimensions of interaction methods to measure children’s emotional experience and usability when using the musical toy prototypes. Dimensional verification of experience provides a basis for optimization of children’s music toy application design. Through market research and summary, we analyze and extract the possible impact dimensions on the interactive methods of children’s musical toys. Then, combined with experimental research methods, we invite children to use musical sound prototypes with multiple interactive methods to complete operating tasks, and examine the usability evaluation and PAM emotional experience of different dimensions. There is no significant difference in the usability experience of children’s musical toys with the degree of operating freedom of the interactive mode, but there is a significant difference in the emotional experience of the children’s musical toys. Among them, the interactive mode with high degree of freedom of operation can bring children more efficient and arousal emotions; different operating methods have significant dif-ferences in the usability experience and emotional experience of children’s musical toys. Among them, the grasping and tapping operating method has the best usability and the most positive emotional experience for children; the contact method has a significant impact on children’s musical toys. There is no significant difference in usability experience, but there is a significant difference in emotional experience. Non-contact interaction can bring a better emotional experience.
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