Little by little, we are
entering the new era, intelligent interfaces are absorbing us more and more
every day, and artificial intelligence makes its presence in a stealthy way.
Virtual humans that represent an evolution of autonomous virtual agents; they
are computer programs and in the future capable of carrying out different
activities in certain environments. They will give the illusion of being human;
they will have a body, and they will be immersed in an environment. They will
have a set of senses that will allow them: 1) Sensations and therefore
associated expressions; 2) Communication; 3) Learning; 4) Remembering events,
among others. By integrating the above, they will have a personality and
autonomy, so they will be able to plan with respect to objectives; allowing
them to decide and take actions with their body, in other words, they will
count on awareness. The applications will be focused on environments that they
will inhabit, or as interfaces that will interact with other systems. The
application domains will be multiple; one of them being education. This article shows the design of OANNA like an avatar
with the role of pedagogical agent. It was modeled as an
affective-cognitive structure related to the teaching-learning process linked
to a pedagogical agent that represents the interface of an artilect. OANNA, has
the necessary animations for intervention within the teaching-learning process.
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