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- 2019
地震模拟系统的人机交互设计
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Abstract:
当前的地震模拟系统存在用户指令传达不及时、系统反馈不准确的问题,针对这些问题,提出一种改进的地震模拟系统人机交互设计方法,构建地震模拟系统的整体交互流程。通过设计4×4按键电路、LCD接口电路,完成键盘与显示器之间的数据传输、用户指令的传递;同时引入虚拟现实技术设计人机交互的脚本、代码。实验结果表明,所设计的地震模拟系统人机交互模式的稳定性高达98.9%,准确率高达99.6%,能够有效实现地震模拟的人机交互。
Due to the lack of well-designed human-computer interaction in the contemporary earthquake simulation system, problems arise that the user cannot resolve in a timely way, resulting in an inaccurate feedback system. An improved design method of human-computer interaction for earthquake simulation system is proposed, and an entire interactive-flow earthquake simulation system was constructed. Data transmission between keyboard and display, and user instruction transmission were accomplished through the design of 4×4 key and LCD interface circuits. The script and code of human-computer interaction were designed by introducing virtual reality technology, leading to the fully-developed earthquake simulation system. The experimental results showed that the stability and accuracy of the human-computer interaction mode of the designed earthquake simulation system were 98.9% and 99.6%, respectively. This system can effectively actualize successful human-computer interaction in earthquake simulation