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一种基于个性的作战实体行为模型构建框架及方法
A Personality-Based Combat Behavior Modeling Architecture and Methods

DOI: 10.12677/AIRR.2019.84028, PP. 248-254

Keywords: 智能,多Agent,指挥控制,决策模型
Intelligence
, Multi-Agent, Command & Control, Decision Model

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Abstract:

作战实体建模面对作战中多样性和行为特点的互异性,需要刻画的行为变量众多、关系复杂,本文提出一种基于个性的作战实体行为建模方法,建立个性驱动行为生成概念框架,建立个性的表达、个性驱动的行动选择、个性的优化等子模型,并运用于指挥训练系统,为受训指挥员和机关人员构建形神兼备、公正逼真的模拟作战实体,较好地提升了训练效果。
Combat entity modeling should face the problem of expressing behaviors with uncountable va-riables and relations under the complex combat environment, which has the characteristic of di-versity and heterogeneity. In this paper, firstly, a personality-driven behavior generation concept framework is constructed, then a personality-based combat behavior modeling method is proposed, which composed of personality expressing model, personality based behavior choosing model, personality optimizing model. As a result, it promotes the reliability and variety of behavior models, and can be used for command training system to acquire better training effect.

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