[1]Ye N, Banerjee P, Banerjee A et al. A comparative study of assembly planning in traditional and virtual environments [J].IEEE Transactions on Systems, Man, and Cybernetics-Part C:Applications and Reviews, 1999,29 (4): 546 ~ 555.
[2]
[2]Yuan Xiaobu. Interactive assembly planning in virtual environments[A]. In: Proceedings of 2000 IEEE International Conference on Intelligent Robots and Systems [C], Takamatsu,Japan, 2000:1462~ 1467.
[3]
[3]Jung B, Latoschik M, Wachsmuth I. Knowledge-based assembly simulation for virtual prototype modeling [A]. In:Proceedings of the 24th Annual Conference of the IEEE Industrial Electronics Society [C], Aachen, Germany, 1998:2152~2157.
[4]
[4]Jayaram S, Jayaram U, Wang Y et al. VADE: a virtual assembly design environment[J]. IEEE Computer Graphics and Applications, 1999,19 (6) : 44~50.
[5]
[5]Frohlich B, Tramberend H, Beers A et al. Physically-based manipulation on the Responsive Workbench [A]. In:Proceedings of IEEE on Virtual Reality[C], New Brunswick,New Jersey, USA, 2000:5~11.
[6]
[6]Turner J U, Subramaniam S, Gupta S. Constraint representation and reduction in assembly modeling and analysis[J]. IEEE Transactions on Robotics and Automation, 1992,8(6) :741~750.
[7]
[7]Baraff D. Physically based modeling [ A ]. In: Online SIGGRAPH 2001 course notes [EB/OL]. http://www. pixar.com/companyinfo/research/pbm2001/, 2003-03-01.