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iBusiness  2013 

Analysis and Design of Main Roles in Educational Games about Forestry Basic Knowledge

DOI: 10.4236/ib.2013.51B014, PP. 64-67

Keywords: Educational Game, Character Analysis, Role Design

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Abstract:

With the progress of the game production technology, educational games become a developing trend in the field of
education. As the soul of the game, the role of the game to a large extent influences the effect of educational games.
This paper details the analysis and design process of roles about forestry basics educational games. According to the
various elements of the project needs and virtual environments, ultimately the roles are divided into the main role, assisted
role and the role of attack, and detailed design for all kinds of roles.

References

[1]  Jim Thompson, Barbados than ? Burbank Green, Nick ? Fidel worth (A), Zhang Kaigong,the game design basis curriculum [M]. Shanghai: Shanghai People's Fine Arts Publishing House.2008.
[2]  Yun Runwei, Dong Jie Network game planning tutorial [M]. Beijing: mechanical industry publishing house. 2009.
[3]  Qi Jianghua The spirit of the game - discuss game character design [J]. Science and technology information. 2009, 46-48.
[4]  Jonathan S.Harbour, Chen Zheng, Fu Xin Introduction to game programming [M]. Beijing: mechanical industry publishing house. 2009.

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