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Robust Behavior and Perception using Hierarchical State Machines: A Pallet Manipulation Experiment

Keywords: Physical Agents , robots , Computer Vision and robotics

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Abstract:

Interacting with simple objects in semi-controlled environments is a rich source of challenging situations for mobile robots, particularly when performing sequential tasks. In this paper we present the computational architecture and results obtained from a pallet manipulation experiment with a real robot. To achieve a good success rate in locating and picking the pallets a set of behaviors is assembled in a hierarchical state machine. The behaviors are arranged in such a way that the global uncertainty of the task is progressively reduced when approaching the goal. To do so, actions are generated in each stage that increase the con dence of the robot of being in that particular relation to the world. In order to set up this experiment, it is required a non-trivial set of working senso-motor behaviors. We build on this set to design and test a pallet moving task in which the robot has to locate, approach, obtain the pose, pick up and, nally move the pallet to its target position. The only sensory sources of information available to the robot are a binocular vision system and its internal odometry. To carry out this task we have equipped a RobEx robot with a 1 DOF forklift and a 4 DOF binocular head. We present the conceptual and computational models and the results of the experiments in a real setup.

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