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OALib Journal期刊
ISSN: 2333-9721
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Techniques and Programs Used in Bidding and Playing phases of Imperfect Information Game – an Overview

Keywords: Artificial Neural Network , Game of Bridge , DDBP , Bridge Bidding , Playing Bridge , Monte – Carlo Approach.

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Abstract:

Bridge is an international imperfect information game played with similar rules all over the world and it is played by millions of players. It is an intelligent game; it increases creativity and knowledge of human mind. Many of the researchers analyses the Bridge bidding and playing phases, and they developed many programs for getting better results. The programs were performing well and it is also matter of time before the computer beats most human bridge players. As such, the researchers mainly focused on the techniques and computer programs which were used in bridge bidding and playing phases

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