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BMC Pediatrics 2010
Process evaluation of a school based physical activity related injury prevention programme using the RE-AIM frameworkAbstract: The iPlay programme targeted injuries gained through physical activity, and consisted of a teacher's manual, informative newsletters and posters, a website, and set exercises to be carried out during physical education (PE) classes. In order to evaluate the iPlay programme for translatability and feasibility, teachers, children and parents who participated in the iPlay programme filled out a questionnaireThe objective of this study is to describe the results of the process-evaluation of the iPlay programme based on the five dimensions of the RE-AIM framework.The results showed that the participation rate of the children was 100% (reach). Nine percent of the schools who were invited to take part were willing to participate in the study (adoption rate). Teachers stated that they implemented the different elements of the programme partly as intended (implementation). The percentage of children and parents who followed the programme was less than expected. In addition, 52% of the teachers indicated that the current iPlay programme could become standard practice in their teaching routine (maintenance).The iPlay programme is a first start in the prevention of physical activity related injuries in children, but further improvements need to be made to the programme on the basis of this process evaluation.ISRCTN78846684; http://www.controlled-trials.com webcitePhysical activity related injuries in primary school children are an unintentional consequence of their participation in physical activities. Nowadays, as children are encouraged to participate in physical activity in order to prevent obesity, for example, it is important to take the risk of injury into account. Therefore, injury prevention for children is important.Due to the fact that school-based physical activity related injury prevention programmes are scarce, we developed and evaluated such a programme for children. This school-based program, called iPlay, was developed using the intervention mapping protocol [1]
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