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软件学报  1995 

RESEARCH OF MODELING OF HUMAN BODY IN THREE DIMENSIONAL COMPUTER ANIMATION
三维计算机动画中人体建模方法的研究

Keywords: Model building,computer simulation,polyhedrons,division,outlines,design,computer graphics
建立模型
,计算机模拟,多面体,划分,外型,设计,计算机图形学

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Abstract:

Modeling of the human body is a basic problem in computer animation of the human body.This paper presents a method which uses combination of polyhedra to establish an initial rough design of the human body and polyhedral subdivision to approximate the curve surface of the realistic human body.In addition,it also considers the dynamic features of the human body and creates a fine condition for the establishment of the human body animation.

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