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计算机科学 2008
Texture Brush Based on Run-time Texture Synthesis
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Abstract:
This paper proposes a texture brush based on run-time texture synthesis. In each step of synthesis,the sample texture is placed into the output with a selected displacement,and graph cut technique is used to determine the optimal patch boundaries in the overlap region. As a preprocessing process,the matching errors for all relative displacements between two samples are calculated and an optimal set containing displacements with the smallest matching errors is obtained. In the process of run-time synthesis u...