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计算机科学 2006
Multiresolution Representation of Triangle Mesh Based on Hamiltonian Triangulation
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Abstract:
The multiresolution representation of a triangle mesh is base of rendering and distributing geometric model. In this paper, according to the topological adjacent relations among triangles, the triangle mesh is parted into a set of generalized triangle strips in which the dual graph of every strip is Hamiltonian path or cycle. The multiresolution representation of triangle mesh is constructed based on the Hamiltonian triangulation of polygon. By the way, the single and multi resolution representation have same codec methods. If representing a triangle mesh in c of resolutions, the code rate is bit/vertex.