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A New Algorithm for Mesh Simplification Based on the Importance of the Vertex
可减少模型简化误差的边折叠简化算法及应用

Keywords: Mesh simplification,Edge collapse,Importance,Subdivision,LODdevel of detail)
三角形网格
,边折叠简化算法,数据结构,二叉树,分辨率,拓扑结构,顶点重要度

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Abstract:

We propose a mesh simplification algorithm based on the importance of the vertex of edge. This algorithm can measure geometric error for surface features. We adopt a kind of data structure-an array structure. During the processing of the mesh simplification, a binary tree is adopted to achieve quick sort.Test demonstrates that this algorithm is simple and efficient; the simplification models have smaller geometric errors than previous works.

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