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OALib Journal期刊
ISSN: 2333-9721
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Ray Casting Based on the Coherence of the 3D Data Field
基于数据场相关性的光线投射算法

Keywords: Visualization of Scientific Computing,Volume Rendering,Ray,casting algorithm,Coherence of 3D data filed
科学计算
,体绘制,光线投射算法,数据场,相关性

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Abstract:

Abstract Ray casting is a classic algorithm of Volume Rendering. This method has the advantages of clear structure and easy to be accomplished. But simplify ray\|casting algorithm exists some weakness: low resampling efficiency and low image accuracy. This paper utilizes the coherence of 3D data filed and resampling with unequal step to improve the image quality of traditional ray\|casting method and reduce the rendering time.

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