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Scene-Planning System Based On Augmented Reality Technique
基于增强现实技术的景观规划系统

Keywords: Augmented reality,Geometric coherence,Illumination coherence,Local 3D reconstruction,Interactive object placement,Image composition
增强现实
,几何一致性,光照一致性,局部三维重建,交互物体放置,图象合成,景观规划系统

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Abstract:

Augmented Reality(AR) is a growing area in virtual reality research. It merges the virtual object or other additional information generated by the computer into the user's view of the real world. It is helpful to apply AR technique to the scene planning for architectural designers or beauty spot developers. In this paper, a typical AR application system--Scene Planning is introduced to demonstrate this idea.To combine the virtual buildings and real scene, the geometric coherence and illumination coherence problem must be sloved. The local 3D reconstruction and interactive camera calibration are used to resolve the geometric problem. For the illumination problem, the interactive and untomatic method is combined,and the shadow of the virtual object is also taken into account. The human's interaction is also involved during the above process. By evaluating the result image synthesized from various view angles, the designer can estimate and optimize the layout of virtual scene intuitively, and eliminate the inaccuracy during the planning process. Finally, some work under improvement and future research are also discussed.

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