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OALib Journal期刊
ISSN: 2333-9721
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Research on path-planning of virtual characters in computer animation
计算机动画中的虚拟角色路径规划研究

Keywords: artificial fish,path-planning,FSM,artificial potential field
人工鱼
,路径规划,有限状态机,人工势场方法

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Abstract:

The path-planning of virtual player is different from that of a robot's.Besides the need to find a non-collision path in its motion space,the former should also show the biologic characteristic of the virtual player.Artificial fish or Xiaoyuan's fish was researched in this paper.The path-planning was conducted in the virtual ocean,in which the fish lives.And the artificial fish was abstracted as a Finite State Machine(FSM).The fuzzy judgements based on biological vision and olfaction were introducted to ati...

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