全部 标题 作者
关键词 摘要

OALib Journal期刊
ISSN: 2333-9721
费用:99美元

查看量下载量

相关文章

更多...

A view-based selection method for multi-resolution texture
基于视点的多分辨率纹理选择方法

Keywords: level of detail texture,viewpoint,multi-resolution,Level of Detail(LOD)
纹理层次细节
,视点,多分辨率,多层次细节模型

Full-Text   Cite this paper   Add to My Lib

Abstract:

MIP Mapping technique is very efficient for anti-aliasing in texture mapping, But as a conventional method, MIP Mapping selects the appropriate resolution texture according to the rendered sizes only, so at the initiation all levels of textures are loaded on the memory, which can reduce the efficiency of computer. When displaying large 3D urban maps, sometimes the lowest resolution texture is enough. To solve this problem, a view-based method of controlling texture on 3D maps was proposed. The appropriate texture level was decided mainly according to two criteria, One was rendered sizes with viewpoint, The other was the importance of the texture on view. The test results show that the developed method can improve computing efficiency.

Full-Text

Contact Us

service@oalib.com

QQ:3279437679

WhatsApp +8615387084133