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计算机应用研究 2011
Research on decision-making mechanism of tactical action simulation based on layered agent
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Abstract:
With the condition of tactical action,this paper built a new command and control architecture of tactical action based on layered agent,and analyzed the function of different layered agent.Then,applied the method of fuzzy synthesis judgment to decision-making of the agent which lay in the topmost layer of the architecture.At last,a specific scenario proved that the method was feasible and effective.The method of fuzzy synthesis judgment provides a new way for the agent's intelligent decision-making.