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Triangulation algorithm based on point clouds reconstructed by SfM
一种基于SfM重建点云的三角网格化算法*

Keywords: triangulation,region growing,k-nearest neighbor,influence region,binary sort tree,undirected loop searching
三角网格化
,区域增长,k近邻,影响域,二叉排序树,无向环搜索

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Abstract:

This paper proposed an improved region growing based triangulation algorithm for surface modeling problem from point clouds reconstructed by SfM. Defined a k-nearest neighbor influence region to improve the topological stability. It orga-nized candidate triangles efficiently by binary sort tree and accomplished holes detection by a searching strategy using undirected loop. Finally, achieved a complete triangular mesh. Experimental results show that, compared to Possion surface reconstruction, the algorithm can significantly improve the computational efficiency and acquire a high reconstructed accuracy, which helps to improve the performance of 3D surface reconstruction and model rendering.

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