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计算机应用研究 2010
Fluid simulation for interactive applications based on particle system
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Abstract:
In order to simulate the real interactive behavior of flow, this paper presented a method for physical fluid simulation using particle system based on the smooth particle hydrodynamics method. This method introduced a nearest neighbor particle searching method with the octree and adopted double virtual particle to build the boundary condition. At last,implemented an interaction between fluid and obstruction in real-time three-dimensional virtual scene. This method is completely effective and feasibly for fluid simulation.