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计算机应用研究 2009
Design and realization of flexible role of control system
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Abstract:
Analyzed the characters of flexible role of control system, packed a flexible role of control system based on Cal3D which was an open-source skeletal animation engine and applied the system in a 3D role of control game. This paper expounded the building process of a role of control system and set forth the relative notice items. Increased the fidelity by using real and natural actions, enhanced the flexibility by decomposing and composing actions reasonably, guaranteed the controllability in motion by grasping time and position accurately. In the end, the result can get to a better level in aspects of fidelity, real-time and controllability.