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Simulation about Liquid Based on OpenGL
基于OpenGL的流体交互式仿真*

Keywords: Virtual Reality,Fluid,Wave,Grid,Simulation
虚拟现实
,流体,波动,栅格,仿真,OpenGL,流体运动,交互式,仿真,Based,Liquid,运算,验证,体表面,物体,阻力模型,浮力,基于物理,方法,模拟,差分近似,中心,二维波动方程,使用,计算

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Abstract:

This paper used centered difference to simulate the fluid movement in order to avoid lots of calculations in two dimension wave equation.Based on this method,the physical model about buoyancy and resistance were used to simulate the operations of floating object.It used OpenGL to realize above method in VC platform,and the experiment proved that it's a simpler way,which greatly reduced the cost of calculation.

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