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计算机应用研究 2004
Comparison of Several Classical Mesh Subdivision Algorithms
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Abstract:
Surface modeling methods have found their way into wider application in computer graphics, Computer Assisted Geometric Design (CAGD),computer animation and Virtual Reality (VR) etc.because of the good locality,small computation,simplicity,high speed.Subdivision is one of the discrete modeling methods that can achieve data from the devices such as digitizer.Some mesh subdivision algorithms are proposed and a classification and comparison between them is gived,and then their respective applicable range is illuminated.