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Design  2024 

儿童智能拾色笔设计
Design of Children’s Intelligent Color Picking Pen

DOI: 10.12677/design.2024.96726, PP. 561-574

Keywords: 儿童玩具,益智玩具,美育教育,用户体验
Children’s Toys
, Educational Toys, Aesthetic Education, User Experience

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Abstract:

本文介绍了儿童智能拾色笔的设计,旨在通过科技促进学龄儿童的美术教育和全面发展,满足新时代的成长需求。随着中国经济发展和智能玩具需求的增加,这款产品结合了田尻智提出的游戏乐趣四大元素——收集、养成、探索和交互,兼具教育与娱乐功能。拾色笔具备色彩提取功能,使孩子们能轻松获取周围环境中的颜色,增强与自然的互动。设计考虑儿童的人体工程学,提供矫姿功能以预防不良握笔姿势。同时,蜜蜂和恐龙元素的融入增加了趣味性,吸引儿童注意力。这款拾色笔不仅满足儿童对色彩和形状的学习需求,还促进了手眼协调和创造力的发展,体现了人机工程学、心理需求与功能需求的综合考量。
This article introduces the design of a children’s intelligent color picking pen, aiming to promote art education and comprehensive development of school-age children through technology, and meet the growth needs of the new era. With the development of China’s economy and the increasing demand for smart toys, this product combines the four elements of game fun proposed by Tomohiro Tanaka—collection, cultivation, exploration, and interaction, and has both educational and entertainment functions. The color picking pen has a color extraction function, allowing children to easily obtain colors from their surrounding environment and enhance interaction with nature. Design considering ergonomics for children, providing posture correction function to prevent poor grip posture. At the same time, the integration of bee and dinosaur elements adds fun and attracts children’s attention. This color picking pen not only meets children’s learning needs for color and shape, but also promotes the development of hand eye coordination and creativity, reflecting a comprehensive consideration of ergonomics, psychological needs, and functional needs.

References

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