|
Design 2023
基于游戏化理论的农业文化遗产旅游模式设计
|
Abstract:
伴随人们生活质量的提高以及信息技术的发展,传统农业文化遗产旅游开发模式对游客的吸引力逐渐减弱,开发效果不佳。文章旨在将游戏化理论运用于农业文化遗产的文化旅游开发,以提高游客对于农遗的历史文化认识以及农事技术理解程度。运用田野调查以及文献分析的方法,结合农业文化遗产现阶段旅游开发的痛点与难点,参考八角行为分析法框架以及文旅体验特性,提出相关的游戏化旅游开发策略。游戏化思维介入,将有助于提升游客的沉浸式旅游体验,增加旅游者与旅游场地要素间的关联互动,重塑游客对农业文化遗产的历史以及运作模式认知,从而完成旅游者的自我成就感满足,农业文化遗产的可持续“破圈”。
With the improvement of people’s quality of life and the development of information technology, the attraction of traditional agricultural cultural heritage tourism development mode to tourists has gradually weakened, and the development effect is not good. This paper aims to apply gamification theory to the cultural tourism development of agricultural cultural heritage, so as to improve tourists' understanding of the history and culture of agricultural heritage and their understanding of agricultural technology. By using the methods of field investigation and literature analysis, combined with the pain points and difficulties of tourism development of agricultural cultural heritage at the present stage, and referring to the framework of octagonal behavior analysis and the characteristics of cultural tourism experience, this paper puts forward relevant gamified tourism development strategies. The intervention of gamified thinking will help improve tourists’ immersive tourism experience, increase the correlation and interaction between tourists and tourism site elements, and reshape tourists’ cognition of the history and operation mode of agricultural cultural heritage, so as to complete tourists’ self-satisfaction and sustainable “break the circle” of agricultural cultural heritage.
[1] | 中华人民共和国文化和旅游部2022年文化和旅游发展统计公报[N]. 中国文化报, 2023-07-17(第4版). |
[2] | Choo, H., Park, D.-B., Petrick, J.F. (2022) Festival Tourists’ Loyalty: The Role of Involvement in Local Food Festivals, Journal of Hospitality and Tourism Management, 50, 57-66. https://doi.org/10.1016/j.jhtm.2021.12.002 |
[3] | 闵庆文, 孙业红, 成升魁, 等. 全球重要农业文化遗产的旅游资源特征与开发[J]. 经济地理, 2007(5): 856-859. |
[4] | 闵庆文, 孙业红. 农业文化遗产的概念、特点与保护要求[J]. 资源科学, 2009, 31(6): 914-918. |
[5] | 张朝枝, 朱敏敏. 文化和旅游融合: 多层次关系内涵、挑战与践行路径[J]. 旅游学刊, 2020, 35(3): 62-71.
https://doi.org/10.19765/j.cnki.1002-5006.2019.00.011 |
[6] | 闵庆文. 农业文化遗产旅游: 一个全新的领域[J]. 旅游学刊, 2022, 37(6): 1-3. |
[7] | 凯文?韦巴赫, 丹?亨特. 游戏化思维: 改变未来商业的新力量[M]. 周逵, 王晓丹, 译. 杭州: 浙江人民出版社, 2014: 7. |
[8] | 简?麦戈尼格尔. 游戏改变世界游戏化如何让现实变得更美好[M]. 闾佳, 译. 杭州: 浙江人民出版社, 2012: 21. |
[9] | [美] Yu-kai Chou. 游戏化实战[M]. 杨国庆, 译. 武汉: 华中科技大学出版社, 2017: 20. |
[10] | 孙业红, 闵庆文, 成升魁, 等. 农业文化遗产地旅游社区潜力研究——以浙江省青田县为例[J]. 地理研究, 2011, 30(7): 1341-1350. |
[11] | 张灿强, 吴良. 中国重要农业文化遗产: 内涵再识、保护进展与难点突破[J]. 华中农业大学学报(社会科学版), 2021(1): 148-155+181. |
[12] | 林璐, 洪灵慧, 沈珂琦. 基于游戏化理念的文旅体验设计[J]. 包装工程, 2022, 43(18): 104-111.
https://doi.org/10.19554/j.cnki.1001-3563.2022.18.014 |
[13] | 吴怀民, 金勤生, 殷益明, 等. 浙江湖州桑基鱼塘系统的成因与特征[J]. 蚕业科学, 2018, 44(6): 947-951.
https://doi.org/10.13441/j.cnki.cykx.2018.06.017 |