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《王者荣耀》的审美批判
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Abstract:
本文从弗洛伊德虚拟游戏理论视角研究当代电子《王者荣耀》的审美价值,《王者荣耀》既满足人们对视听快感的,还丰富着人们的审美心理和情感体验。本文首先指出《王者荣耀》对于人视听快感的满足,其次结合游戏内的相关机制和弗洛伊德虚拟游戏理论探讨如何激发这种满足感的,最后指出电子游戏所带来的快感是一种美感,具有一定的审美价值,有利于与人的感性完满性和人生多样性的建构,但是沉迷这种快感就会破坏人生本应有的多样性,破坏人生多样性与感性完满性的同构关系。
This paper studies the aesthetic value of the contemporary video game “Honor of Kings” from the perspective of Freud’s virtual game theory. “Honor of Kings” not only satisfies people’s audio-visual pleasure, but also enriches people’s aesthetic psychology and emotional experience. This paper first points out that “Honor of Kings” satisfies people’s audio-visual pleasure, then discusses how to stimulate this satisfaction by combining the relevant mechanisms in the game and Freud’s virtual game theory, and finally points out that the pleasure brought by video games is a kind of aesthetic feeling, which has certain aesthetic value and is conducive to the construction of people’s perceptual fullness and the diversity of life. But indulging in this kind of pleasure will destroy the diversity of life, and destroy the isomorphic relationship between the diversity of life and perceptual fullness.
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