[1] | Desai RA, Krishnan-Sarin S, Cavallo D, Potenzo MD (2010) Video-gaming among high school students: health correlates, gender differences, and problematic gaming. Pediatrics 126: 1414–1424. doi: 10.1542/peds.2009-2706
|
[2] | Swing EL, Gentile DA, Anderson CA, Walsh DA (2010) Television and Video Game Exposure and the Development of Attention Problems. Pediatrics 126: 214–221. doi: 10.1542/peds.2009-1508
|
[3] | King DL, Gradisar M, Drummond A, Lovato N, Wessel J, et al. (2013) The impact of prolonged violent video-gaming on adolescent sleep: an experimental study. J Sleep Res 2: 137–143. doi: 10.1111/j.1365-2869.2012.01060.x
|
[4] | Barlett CP, Anderson CA, Swing EL (2009) Video game effects – Confirmed, suspected, and speculative. A review of the evidence. Simulat. Gaming 40: 377–403. doi: 10.1177/1046878108327539
|
[5] | Anderson CA, Dill KE (2000) Video games and aggressive thoughts, feelings, and behavior in the laboratory and life. J Pers Soc Psychol 78: 772–790. doi: 10.1037/0022-3514.78.4.772
|
[6] | Anderson CA, Gentile DA, Buckley KE (2007) Violent video game effects on children and adolescents. (Oxford University Press, New York).
|
[7] | Gentile DA, Lynch PL, Linder JR, Walsh DA (2004) The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance. J Adolescence 27: 5–22. doi: 10.1016/j.adolescence.2003.10.002
|
[8] | Creasey GL, Myers BJ (1986) Video games and children: Effects on leisure activities, schoolwork, and peer involvement. Merrill Palmer Quart 32: 251–262.
|
[9] | van Schie EGM, Wiegman O (1997) Children and videogames: Leisure activities, aggression, social integration, and school performance. J Appl Soc Psychol 27: 1175–1194. doi: 10.1111/j.1559-1816.1997.tb01800.x
|
[10] | Ferguson CJ (2011) The influence of television and video game use on attention and school problems: A multivariate analysis with other risk factors controlled. J Psychiat Res 45: 808–813. doi: 10.1016/j.jpsychires.2010.11.010
|
[11] | Dewar G (2013) The effects of video games on school achievement. Available: http://www.parentingscience.com/Effects-?of-video-games-on-school.html. Accessed 2013 Jun 09.
|
[12] | Gentile DA (n.d.) The effects of video games on children: What parents need to know. Available: http://www.pedsforparents.com/articles/2?791.shtml. Accessed 2013 June 09.
|
[13] | Isanski B (2010), Game on? Video-game ownership may interfere with young boys' academic functioning. Available: http://www.parentingscience.com/Effects-?of-video-games-on-school.html. Accessed 2013 Jun 09.
|
[14] | Sabella RA (2010) Negative potential of video games. Available: http://www.education.com/reference/artic?le/negative-potential-video-games/. Accessed 2013 Jun 09.
|
[15] | Rosenthal R, Jacobson L (1968) Pygmalion in the classroom. New York: Holt, Rinehart & Winston.
|
[16] | Gentile D (2009) Pathological video-game use among youth ages 8 to 18: A national study. Psychol Sci 20: 594–602 (2009). doi: 10.1111/j.1467-9280.2009.02340.x
|
[17] | Sharif I, Sargent JD (2006) Association between television, movie, and video game exposure and school performance. Pediatrics 118: e1061–e1070 (2006). doi: 10.1542/peds.2005-2854
|
[18] | Willoughby T (2008) A short-term longitudinal study of internet and computer game use by adolescent boys and girls: Prevalence, frequency of use, and psychosocial predictors. Dev Psychol 44: 195–204. doi: 10.1037/0012-1649.44.1.195
|
[19] | Pelham BW, Blanton H (2003) Conducting research in psychology: Measuring the weight of smoke, 2nd Ed. California: Thomson Wadsworth.
|
[20] | Weis R, Cerankosky BC (2010) Effects of video-game ownership on young boys' academic and behavioral functioning: A randomized, controlled study. Psychol Sci 21: 463–470. doi: 10.1177/0956797610362670
|
[21] | Wilkinson G.S, Robertson GJ (2006) Wide range achievement test 4 professional manual. Lutz, FL: Psychological Assessment Resources.
|
[22] | Ferguson CJ, Garza A, Jerabeck J, Ramos R, Galindo M (2013) Not worth the fuss after all? Cross-sectional and prospective data on violent video game influences on aggression, visuospatial cognition and mathematics ability in a sample of youth. J Youth Adolescence 42: 109–122. doi: 10.1007/s10964-012-9803-6
|
[23] | Gentile DA, Choo H, Liau A, Sim T, Dongdong L, et al. (2011) Pathological video game use among youths: A two-year longitudinal study. Pediatrics 127: e319–e329. doi: 10.1542/peds.2010-1353
|
[24] | Ferguson CJ, Coulson M, Barnett J (2011) A meta-analysis of pathological gaming prevalence and comorbidity with mental health, academic and social problems. J Psychiat Res 45: 1573–1578. doi: 10.1016/j.jpsychires.2011.09.005
|
[25] | Skoric MM, Teo LLC, Neo RL (2009) Children and video games: addiction engagement and scholastic achievement. Cyberpsychol Behav 12: 567–572. doi: 10.1089/cpb.2009.0079
|
[26] | Hsu SH, Wen M-H, Wu M-C (2009) Exploring user experiences as predictors of MMORPG addiction. Comput Educ 53: 990–999. doi: 10.1016/j.compedu.2009.05.016
|
[27] | Smyth JM (2007) Beyond self-selection in video game play: an experimental examination of the consequences of massively multiplayer online role-playing game play. Cyberpsychol Behav 10: 717–721. doi: 10.1089/cpb.2007.9963
|
[28] | PISA (2009) Programme for International Student Assessment 2009 Data. Available: http://pisa2009.acer.edu.au/downloads.ph?p. Accessed 2013 April 12.
|
[29] | IMF (2013) World economic outlook April 2013: Hopes, realities, risks. Available: http://www.imf.org/external/pubs/ft/weo/?2013/01/pdf/text.pdf. Accessed 2013 Aug 19.
|
[30] | King DL, Delfabbro PH, Griffiths MD (2013). Video game addiction. In: Miller PM, Editors Principles of Addiction: Comprehensive Addictive Behaviors and Disorders, Volume 1. San Diego: Academic Press, pp. 819–827.
|
[31] | OECD (2009) Take the test: Sample questions from OECD's PISA assessments. Available http://www.oecdbookshop.org/oecd/display?.asp?lang=EN&sf1=identifiers&st1=9820090?51p1. Accessed 2013 Nov 11.
|
[32] | OECD (2009) PISA data analysis manual SPSS second edition. Available: http://www.oecd-ilibrary.org/education/p?isa-data-analysis-manual-spss-second-edi?tion_9789264056275-en. Accessed 2013 Apr 12.
|
[33] | Goldstein H (1986) Multilevel mixed linear model analysis using iterative generalized least squares. Biometrika 73: 43–56. doi: 10.1093/biomet/73.1.43
|
[34] | Rasbash J, Steele F, Browne WJ, Goldstein H (2012) A User's guide to MLwiN. Available: http://www.bristol.ac.uk/cmm/software/ml?win/download/manual-print.pdf. Accessed 2013 Apr 12.
|