%0 Journal Article
%T 基于STEAM教育理念的少儿情感化界面设计研究
A Study on Emotional Interface Design for Children Based on STEAM Education Concepts
%A 武泽慧
%A 郁舒兰
%J Design
%P 35-46
%@ ****-****
%D 2024
%I Hans Publishing
%R 10.12677/design.2024.93285
%X 在数字化及后疫情时代,计算机移动应用软件已成为常态。智慧教育也应运而生。本文以小学生STEAM线上课程为研究对象,通过唐纳德·诺曼情感化三层次设计理论在儿童UI设计中的应用探索,帮助学生更好地完成课程学习,充分利用网络优势激发学生的创造力。同时也为儿童情感化UI设计及STEAM教育课程设计提供一些初步的文献参考及借鉴。
In the digital and post epidemic era, computerized mobile applications have become the norm. Smart education has also emerged. This paper takes the STEAM online course for elementary school students as the research object, and explores the application of Donald Norman’s affective three-level design theory in children’s UI design to help students better complete the course and make full use of the advantages of the network to stimulate students’ creativity. At the same time, it also provides some preliminary literature references and insights for the design of children’s emotional UI and STEAM education curriculum.
%K STEAM教育,情感化设计,儿童教育,界面设计
STEAM Education
%K Emotional Design
%K Children’s Education
%K Interface Design
%U http://www.hanspub.org/journal/PaperInformation.aspx?PaperID=88785