%0 Journal Article
%T 《王者荣耀》英雄称号分析
“Honor of Kings” Hero Title Analysis
%A 田博宇
%J Modern Linguistics
%P 38-45
%@ 2330-1716
%D 2023
%I Hans Publishing
%R 10.12677/ML.2023.111006
%X 《王者荣耀》是腾讯开发的一款5V5对抗游戏,在对局环境中,游戏玩家们为了方便交流,为己方或敌方玩家所操控的英雄取了不同的称号。本文从韵律学、符号学和认知语言学三个角度对英雄称号进行分类,探究英雄称号取材理据和生成机制,帮助揭示事物重新命名的依据,加深对游戏语言的认识。
Honor of Kings is a 5V5 combat game developed by Tencent. In the game, players give different titles to the heroes controlled by their own or enemy players in order to facilitate communication. This paper classifies hero titles from the perspectives of prosody, semiotics and cognitive linguistics, explores the rationale and formation mechanism of hero titles, helps reveal the basis for renaming things, and deepens the understanding of game language.
%K 《王者荣耀》,绰号,生成机制
Honor of Kings
%K Nickname
%K Generation Mechanism
%U http://www.hanspub.org/journal/PaperInformation.aspx?PaperID=60135