%0 Journal Article %T 中东游戏市场发展因素及前景分析——以《苏丹的复仇》为例
An Analysis of the Development Factors and Prospects of the Middle East Game Market—Take “Revenge of Sultans” as an Example %A 张嘉霖 %J Finance %P 465-469 %@ 2161-0975 %D 2020 %I Hans Publishing %R 10.12677/FIN.2020.105048 %X 近些年,伴随着中东地区互联网,5G技术的普及,其游戏市场成为了中国海外游戏发行商们选择的目标。 本文梳理中东游戏市场的时间线,以一款名为《苏丹的复仇》游戏为切入点,分析其畅销的市场因素与中东地区市场的制约因素,并结合5G与大数据未来发展趋势提出中东游戏市场的前景及展望,预测下一次游戏浪潮。
In recent years, with the spread of 5G technology in the Middle East, its game market has become a target for Overseas Chinese game publishers. This paper combs the timeline of the Middle East game market, takes a game called “Revenge of Sultans” as the starting point, analyzes its best-selling market factors and the constraints of the Middle East market, combines the future development trend of 5G and big data to put forward the prospects of the Middle East game market, and predicts the next game wave. %K 中东,游戏市场,发展因素,前景展望
Middle East %K Game Market %K Development Factors %K Prospects %U http://www.hanspub.org/journal/PaperInformation.aspx?PaperID=37482