%0 Journal Article %T Implementation of Word Monopoly as a Learning Media to Improve Creative and Moral Attitudes in the Students of Class IV Students in Grade IV of SDN Srengseng Sawah 15 Pagi %A Adi Apriadi Adiansha %A Durotul Yatima %A Efi Syalfifi %A Mohamad Syarif Sumantri %J American Journal of Educational Research %D 2019 %R 10.12691/education-7-1-15 %X This study aims to apply the word monopoly as a learning medium to improve creative thinking and moral attitudes in the content of the PPKN class IV Srengseng Sawah 15 Pagi. This study uses the method of action research model Kemmis and Taggart, which includes four stages, namely (1) planning, (2) action, (3) observation, (4) reflection. The results showed that the use of the word monopoly media was able to improve the ability to think creatively in the fourth grade students of SDN Srengseng Sawah 15 Pagi, especially on the theme of the beauty of togetherness; By carrying out the word monopoly game which includes images and question questions related to the material beauty of togetherness, students are grouped 5-6 students in each group to answer each question in the monopoly of the words printed on each of the general and special funding questions and students present the accelerator by giving ideas, ideas or solutions, honesty, confidence, and courage to solve questions that are in the game; The advantage of word monopoly media is being able to improve the ability to think creatively, able to increase student activeness, speaking skills when expressing their opinions, communicating diverse answers, being able to issue ideas or solutions in solving problems %U http://www.sciepub.com/EDUCATION/abstract/10089