%0 Journal Article %T 论中国武侠网游的三大属性<br>Three Features of Chinese Martial Arts Online Games %A 肖显惠 %A 洪浚浩< %A br> %A XIAO Xianhui %A HONG Junhao %J 西南大学学报(社会科学版) %D 2017 %R 10.13718/j.cnki.xdsk.2017.04.016 %X 中国武侠网游在1993年以MUD形式产生之后,经过了1999年的图形化、2001年的简化、2005年的耐玩性和复杂化、2006年的免费化等发展环节,形成了当前端游、页游、手游等多种形态共存的局面。在中国武侠网游的发展演变中,存在着相伴始终的文学属性、技术属性、商业属性等三大属性,它们共同推动着中国武侠网游的发展。<br>In 1993, Chinese martial arts online games were created for the first time in the form of MUD. Since then, these online games have developed through several stages: image processing in 1999, simplified versions in 2001, playable and complicated games in 2005 and games free of charge in 2006, resulting in the coexistence of terminal games, web games, and cell phone games. There are three inherent and concomitant features in the evolution of Chinese martial arts online games: literary attribute, technical property and commercial attribute, which jointly promote the development of these online games %K 武侠网游 %K 文学属性 %K 技术属性 %K 商业属性< %K br> %U http://xbgjxt.swu.edu.cn/jsusse/html/2017/4/201704016.htm