%0 Journal Article %T Scaffolding Engagement in the Immersive t-MALL Classroom %A C¨¦cile Gabarre %A Serge Gabarre %A Rosseni Din %A Parilah Shah %A Aidah Abdul Karim %J Creative Education %P 349-363 %@ 2151-4771 %D 2016 %I Scientific Research Publishing %R 10.4236/ce.2016.72035 %X This paper focuses on engagement dynamics among foreign language students in coping within an immersive pedagogy in a tablet mobile assisted language learning (t-MALL) classroom ecology. This qualitative action research was implemented with 24 second-year undergraduates majoring in French as a foreign language in a Malaysian university. The pedagogical implementation included a task-based learning approach delivered according to personalized, meaningful and learner- controlled learning principles. In accordance with social constructivist theory, the implementation emphasized student-centered and controlled learning. Scaffolding choices involved instructor as well as peer and technological support in an immersive blended learning environment sustained with Facebook groups. The learners¡¯ engagement was investigated according to grounded theory¡¯s procedures. The learners¡¯ perceptions of classroom learning processes were triangulated with the instructors¡¯ reflections with a three-level coding applied to the constant comparative method of analysis. Findings supported the use of t-MALL as sustaining engagement in immersive learning environments. The learner-centered and controlled approach allowed just-in time triadic scaffolding which contributed to raising active participation throughout the tasks. The implementation of t-MALL enhanced the students¡¯ perceptions of the learning environment which unleashed their willingness-to-communicate in the target language. Reaching volition further contributed to enhancing the students¡¯ motivational factors of engagement towards acquisition and self-regulated learning. The discussion imparts recommendations and best practices towards efficient scaffolding for engaged language learning in immersive and participatory environments. %K Action Research %K Classroom Engagement %K Language Acquisition %K Tablet Computers %K MALL %U http://www.scirp.org/journal/PaperInformation.aspx?PaperID=64046